Vídeos de la Build 2012
Para aquellos que trabajéis con tecnología de Microsoft o simplemente estéis interesado en ella, aquí tienes el listado de todos los vídeos de las charlas que se dieron en el evento llamado //build/, que celebró Microsoft en casa, Redmon, WA.
- Build 2012 Day 1 Keynote
- BUILD 2012 Day 2 Keynote
- Bringing existing C++ code to Windows Store apps
- HTML5 & CSS3 latest features in action!
- Developing Continuous Services : Real world experiences of the Team Foundation Service engineering…
- What's New for Developers in Office 2013 and SharePoint 2013
- Designing games for Windows 8
- Developing a Windows Store app
- Introduction to creating Windows Store apps using HTML and JavaScript
- 50 performance tricks to make your HTML5 apps and sites faster
- BUILD 2012 Day 2 Keynote
- It’s all about performance: Using Visual C++ 2012 to make the best use of your hardware
- Graphics at the core of Windows 8 and your app
- Chalk Talk: Reading and publishing
- Bridging the DEV-OPS gap with Windows Server 2012 and Visual Studio 2012
- Angle Brackets, Curly Braces, One ASP.NET and the Cloud
- Ask the experts panel: Device apps
- Chalk Talk: Gaming and graphics apps
- Deep dive on WinJS ListView
- Easy Asynchrony with C#: No More Callbacks!
- Monetizing your Windows 8 app with advertising
- Key technologies for Windows Store business apps
- Bing Maps for Windows apps
- The Future of C++
- Ask the experts panel: Connected apps
- Bleeding edge ASP.NET: See what is next for MVC, Web API, SignalR and more…
- Powering your apps with Microsoft accounts
- Delivering Applications with RemoteFX in Windows Server 2012
- Guidance for shopping apps
- The Microsoft design language
- Building Awesome HTML apps in Blend for Windows 8
- Building apps for Office and SharePoint 2013 using the web technologies you know and love, Part 1
- Building data centric applications for web, desktop and mobile with Entity Framework 5.
- Core technologies for Windows 8 games
- The power of C++ - Project Austin app
- New multi-touch, ink, and pen technologies that can revolutionize your apps on any size of screens
- Tips on self-evaluating the UX of your app
- Windows Store: how does it work?
- Designing awesome XAML apps in Visual Studio and Blend for Windows 8 and Windows Phone 8
- Xbox Live on Windows 8 Deep Dive
- Key technologies for shopping apps
- Connecting C++ Apps to the Cloud via Casablanca
- Building apps for Office and SharePoint 2013 using the web technologies you know and love, Part 2
- Extending & customizing Dynamic Access Control
- Building Cross-Device Xbox Games
- 1+1=3: Using app contracts to integrate with Windows 8 experiences
- Developing a Windows Store app using C++ and DirectX
- Making money with your app on the Windows Store
- Shopping app case studies
- Don’t break the web: Why web standards matter and how to use them responsibly.
- Super-Natural Interaction
- Windows Azure Overview
- How to make your applications manageable
- Designing great reading experiences
- Security in Windows Store apps
- Lighting up Windows: From websites to apps
- Building High-Performing JavaScript for Modern Engines
- Application Lifecycle Management: It’s a Team Sport
- Introduction to Windows Azure Infrastructure as a Service (IaaS)
- Kinect Design Considerations
- DirectX Graphics Development with Visual Studio 2012
- Designing rich media scenarios in your Windows Store app
- Building Rich Media Applications on Windows 8 with Windows Azure Media Services
- Introduction to creating Windows Store apps using XAML
- Key technologies for building great reading experiences
- The story of state: AppData, settings, and the process lifecycle
- What’s new in VS2012
- Diagnosing performance and memory issues in JavaScript-based Windows Store apps
- Apps for Office and SharePoint development using the all new browser-based “Napa” and Visual Studio…
- Advanced Windows Azure Infrastructure as a Service (IaaS)
- Building Big: Lessons learned from Windows Azure customers - Part I
- Developing Mobile Solutions with Windows Azure Part I
- Graphics with the Direct3D11.1 API made easy
- Using media extensions to build great video playback apps
- Desktop apps: WPF 4.5 and Visual Studio 2012
- Designing awesome XAML apps in Visual Studio and Blend for Windows 8 and Windows Phone 8 (Repeat)
- Diving deep into C++ /CX and WinRT
- The Evolution of .NET
- Building Big: Lessons learned from Windows Azure customers - Part II
- Developing Mobile Solutions with Windows Azure Part II
- Key technologies for building advanced media apps
- The developer’s guide to the SkyDrive API
- Performance tips for Windows Store apps using XAML
- Diagnosing performance and memory issues in JavaScript-based Windows Store apps (Repeat)
- Building end-to-end apps for SharePoint with Windows Azure and Windows 8
- Kinect for Windows Programming Deep Dive
- Alive with activity: Tiles, notifications, and background tasks
- Building world-ready Windows Store apps with XAML
- Tips and tricks for developing connected applications
- Performance tips for Windows Store apps using DirectX and C++
- Windows Store device apps
- Tips for building a Windows Store app using XAML and C++: The Hilo project
- DevOps: Integrating development and operations for the last mile velocity
- Introducing TypeScript: A language for application-scale JavaScript development
- Windows Azure Active Directory: enabling single sign on and directory services for cloud SaaS apps
- From zero to hero! Building a Windows Store game in HTML5
- XAML list controls
- Continuous Integration with Windows Azure Websites
- Deep dive into WinJS
- Developer Productivity with Visual Studio & TFS 2012
- Building Awesome HTML apps in Blend for Windows 8 (Repeat)
- Developing an app for SharePoint autohosted in Windows Azure Web Sites with an autoprovisioned…
- Building Real-time Web Apps with ASP.NET SignalR
- Writing Windows Server 2012 Applications to leverage the file based shared storage
- Windows Azure Internals
- Gaming reimagined: Gaming case studies
- Building mixed-language apps
- Testing Untestable Code with Stubs and Shims in Visual Studio 2012
- TouchDevelop: A touch-first IDE for the Web created with TypeScript
- Building Services for Any Client with ASP.NET Web API
- Developing Big Data Analytics Applications with JavaScript and .NET for Windows Azure and Windows
- Media app case studies
- Touchscreen and stylus and mouse, oh my!
- Analytics for Windows Store apps
- Modern JavaScript
- Getting Started with Cloud Services Development
- Javascript from client to cloud with Windows 8, Node.js, and Windows Azure
- Building world-ready Windows Store apps with HTML/CSS/JavaScript
- Chalk Talk: Media apps
- Windows 8 Connectathon with Windows Azure Mobile Services
- Building Connected Business Applications with Visual Studio LightSwitch
- Building Windows 8 LOB apps
- Deep Dive into the Kernel of .NET on Windows Phone 8
- Advanced Cloud Services Development
- Data Options in Windows Azure. What's a developer to do?
- Writing Windows Store apps with jQuery
- Bootstrapping your Startup with Windows Azure
- Introduction to Xbox SmartGlass
- Unit Testing Windows Store Apps
- Developing for Windows Azure Web Sites and SharePoint Online
- Top tips for iOS devs building Windows Store apps
- Developing, deploying, and monetizing Windows Store games with Unity
- Windows Azure Storage – Building applications that scale
- Create Cross-platform Apps using Portable Class Libraries
- Building HTML 5 Web Apps with Visual Studio & ASP.NET
- Developing highly-available, scale-out applications for Windows Server 2012
- The Windows Runtime Q&A
- Build 2012 Day 1 Keynote
- Workflow & Workflow Manager 1.0: What’s New, What’s Coming
- Building Hybrid Applications using the Windows Azure Service Bus
- How to Leverage your Code across WP8 and Windows 8
- Windows Phone 8: HTML5/IE10 for Developers
- How to Leverage your Code across WP8 and Windows 8 (Repeat)
- Nokia Music Windows Phone 8 App-to-App APIs
- Windows Phone 8: Application Model
- Windows Phone 8: Native C/C++ Game Development
- Windows Phone 8: XAML Application Development
- Windows Phone 8: In App Purchase & Developer Center
- Windows Phone 8: Critical Developer Practices for Delivering Outstanding Apps
- Windows Phone 8: Networking, Bluetooth, and NFC Proximity for Developers
- Windows Phone 8: Making Money with Your Application on Windows Phone
- Windows Phone 8: Maps, Location, and Background Execution for Developers
- Windows Phone 8: Performance & Optimization for Developers
- Windows Phone 8: Photo and Lens Apps
- Windows Phone 8: Tiles, Lock Screen, and Notifications
- Windows Phone 8: Native C/C++ Game Development (Repeat)
- Windows Phone 8: Using C++ in your Applications
- Windows Phone 8: Using C++ in your Applications (Repeat)
- Windows Phone 8: Using the Speech API
- Windows Phone 8: Wallet and Deals for Developers
- Windows Phone 8: App to App Communication
- Windows Phone 8: Enterprise Development
- Preshow Day 1
- Windows Phone 8: Application Model (Repeat)
- HTML5 & CSS3 latest features in action! (Repeat)
- Building Windows 8 LOB Apps (Repeat)
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